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Arya Regnar
Darwins Right Hand
875
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Posted - 2016.01.26 10:49:25 -
[1] - Quote
Fly a jump freighter and just jump out if you get bumped.
Bumping is balanced and perfectly counter-able.
Also please use search function next time, this thread is redundant repost.
EvE-Mail me if you need anything.
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Arya Regnar
Darwins Right Hand
875
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Posted - 2016.01.26 23:44:27 -
[2] - Quote
All the people bitching about how machs are fast and hard to gank, put your talos on top of freighter and it will have to COME TO YOU if it wants to keep bumping.
Nobody is preventing you from bumping freighter back to gate so that it can jump and get away on other side.
There are tons of ways you can save a freighter but you people use none of them and keep crying about a mechanic that has been perfectly fine for over 10 years.
And if you complain about losing sec and gank ships to delete an enemy mach bumper...
Why should it take only one guy to kill a mach when it takes 20+ to kill any tanked freighter. This really just boils down to "Just one more nerf".
Highsec is safer than ever and it's getting pretty boring, this is why people are ganking in bigger numbers, that and the fact that you just can't do it without at least 11 or more anymore.
EvE-Mail me if you need anything.
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Arya Regnar
Darwins Right Hand
878
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Posted - 2016.01.26 23:53:04 -
[3] - Quote
Quote:So it's working as intended...yet CCP were looking at ways to change it?
That... seems... logical?
You guys cry so much about it even we have to pretend to care...
EvE-Mail me if you need anything.
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Arya Regnar
Darwins Right Hand
881
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Posted - 2016.01.27 10:33:05 -
[4] - Quote
KickAss Tivianne wrote:
No gankers really don't have any Risk... loose a 2 million Isk ship. and not have any additional security status drop, or penalty for being a criminal. Same old same old. No Risk.
So throwing 8 taloses and failing a gank is not risking 1 billion and getting not even a killmail in return? The only reason why 30-40 people can get away with throwing t2 cats at things and kill it at a low risk of 300m is because thats 30-40 people, maybe just 25 and a few have extra characters but were talking about a cumulative time spent with GCC timer of 9+ hours, how much isk can you make in 9 hours?
Time is money, stop acting like 1 freighters time is worth an equal amount as that of 30 gankers.
Thing is even when the kill happens we still have to roll a dice on drops and even if it drops they don't always get everything.
You also run the risk of getting tackled before the gank even happens, you can get podded after it happens and you "can't highsec because you have killrights".
"But they use empty pods!" Yeah and because of that characters train 15% slower, there are consequences to everything. You try to discuss things but you can only see your side of the argument.
EvE-Mail me if you need anything.
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Arya Regnar
Darwins Right Hand
887
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Posted - 2016.01.30 23:43:45 -
[5] - Quote
baltec1 wrote:Rhamnousia Nosferatu wrote:And again, no way to discuss it with you lot. Let's just play the semantics game all the time, right.
Whats to discuss? You refuse to listen to anyone and continually contradict yourself. We have the tools to deal with your issues already, many of them, if you refuse to use them its nobodies fault but your own. /thread
EvE-Mail me if you need anything.
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